Sprint 6 Game Scene
Sprint 6 Completed tasks:
UV's
Textures:
UV1:
UV2:
UV3:
The task that was completed is finishing all the UV's for all the models. I was able to use 3 UV layouts since most of the big UV's I separates them in their own UV panel. After UVing I textures my models in unity for each Uv panel. there is one problem is that the portal wall texture was not completed so the areas that need that texture have a blue place in texture to signify the texture.
The Next Sprint:
The next thing I will need to do is prepare the models for the importation into unity. After that I will help out with the programmer on some coding if able to.
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