Sprint 6 Game Scene

Sprint 6 Completed tasks:

UV's




Textures:
UV1:


UV2:


UV3:




     The task that was completed is finishing all the UV's for all the models. I was able to use 3 UV layouts since most of the big UV's I separates them in their own UV panel. After UVing I textures my models in unity for each Uv panel. there is one problem is that the portal wall texture was not completed so the areas that need that texture have a blue place in texture to signify the texture.

The Next Sprint:

The next thing I will need to do is prepare the models for the importation into unity. After that I will help out with the programmer on some coding if able to.



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